Pre-Order Hugh & Diana Now And Save 25%!
Welcome to the Solaris Blog! ヾ( ʚ̴̶̷ .̫ ʚ̴̶̷ )ノ”
Capcom has no shortage of iconic franchises. Resident Evil, Monster Hunter, Street Fighter, Devil May Cry, the list could go on for a while. So when Capcom launches a completely new IP, it is always worth paying attention.
PRAGMATA is Capcom’s new sci-fi action-adventure game, set in a near-future lunar world where humanity, artificial intelligence and technology have become tangled together in the worst possible way. Without getting into spoilers, the basic setup follows Hugh Williams and Diana, an android girl, as they try to survive and find their way through a hostile moon-based world ruled by AI systems. The game blends action gameplay with puzzle elements and the title has already made a strong early impression, surpassing one million units sold worldwide in only two days after its release.
Not bad for the new kid on Capcom’s very crowded block.
Hugh is the armored human lead: rugged, practical, and very much the “please stop making my life harder” half of the pair. Diana, officially designated D-I-0336-7, is a Pragmata, a unique android who can hack facility systems and the armor of worker and security bots. That gives the game its signature partnership: Hugh handles the physical danger while Diana opens the path forward, disrupts enemies, and brings a very different kind of energy to the battlefield.
And that contrast is exactly why this figure works.
The figure does not treat them like two separate characters awkwardly placed on one base. It presents them as a unit. Hugh is the weight. Diana is the spark. He brings the industrial sci-fi heaviness; she brings the strange, almost delicate futuristic mystery. Together, they create the kind of display piece that tells you what PRAGMATA is about before you even know the plot.
The composition immediately gives Hugh the visual role he needs. His suit brings a lot of mass to the figure, and that is important because his design is doing much of the worldbuilding. The armor, mechanical surfaces, panels, and hard industrial shapes make the piece feel grounded in a believable sci-fi setting. He is not just a generic astronaut. He looks like someone built to survive a place that absolutely does not want him there.
Then Diana doubles down on the visual.
Placed with Hugh rather than simply beside him, she gives the figure its action focused center. Her design looks softer and more human at first glance, but that is part of what makes her interesting. Her small, childlike appearance doesn't make her seem fragile. With her hand outstretched, she is just as important to the fight as Hugh is.
The best part may be that neither character overwhelms the other.
You can pre-order today and save 25% with an early bird discount! Hugh and Diana may be trying to get back to Earth, but for collectors, their first real destination is obvious.
The display shelf.
Thank you for reading!
Leave a comment